Couverture de Ready Player One
4.5/5

Average Rating

Informations

Genre
Fiction
Published05 juin 2012
Recommendations10

About the author

Ernest Cline

Author

Ernest Christy Cline is an American science fiction novelist, slam poet and screenwriter. He wrote the novels Ready Player One, Armada and Ready Player Two, and co-wrote the screenplay for the film adaptation of Ready Player One, directed by Steven Spielberg.

Ready Player One

by Ernest Cline

Fiction

#1 NEW YORK TIMES BESTSELLER • Now a major motion picture directed by Steven Spielberg. “Enchanting . . . Willy Wonka meets The Matrix.”—USA Today • “As one adventure leads expertly to the next, time simply evaporates.”—Entertainment Weekly A world at stake. A quest for the ultimate prize. Are you ready? In the year 2045, reality is an ugly place. The only time Wade Watts really feels alive is when he’s jacked into the OASIS, a vast virtual world where most of humanity spends their days. When the eccentric creator of the OASIS dies, he leaves behind a series of fiendish puzzles, based on his obsession with the pop culture of decades past. Whoever is first to solve them will inherit his vast fortune—and control of the OASIS itself. Then Wade cracks the first clue. Suddenly he’s beset by rivals who’ll kill to take this prize. The race is on—and the only way to survive is to win. NAMED ONE OF THE BEST BOOKS OF THE YEAR BY Entertainment Weekly • San Francisco Chronicle • Village Voice • Chicago Sun-Times • iO9 • The AV Club “Delightful . . . the grown-up’s Harry Potter.”—HuffPost “An addictive read . . . part intergalactic scavenger hunt, part romance, and all heart.”—CNN “A most excellent ride . . . Cline stuffs his novel with a cornucopia of pop culture, as if to wink to the reader.”—Boston Globe “Ridiculously fun and large-hearted . . . Cline is that rare writer who can translate his own dorky enthusiasms into prose that’s both hilarious and compassionate.”—NPR “[A] fantastic page-turner . . . starts out like a simple bit of fun and winds up feeling like a rich and plausible picture of future friendships in a world not too distant from our own.”—iO9

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A pioneering cyberpunk novel about a computer hacker in a dystopian future. The protagonist navigates a complex digital landscape filled with corporate intrigue and advanced technology. Similar to Ready Player One, it features a gritty virtual world and technological adventure. The book explores themes of digital identity and technological transformation. A foundational work in science fiction and virtual reality literature.

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Ender's Game

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A science fiction novel about a young prodigy training in a virtual battle simulation to defend Earth. The protagonist uses strategic thinking and technology to overcome challenges. Like Ready Player One, it features a young hero navigating complex digital environments. The book explores themes of competition, strategy, and human potential. A classic that blends gaming and high-stakes storytelling.

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The Diamond Age

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A techno-thriller about a computer program that transforms society after its creator's death. The narrative explores technology's potential to reshape human interactions. Like Ready Player One, it features a complex digital world and high-stakes technological challenges. The book blends gaming concepts with real-world implications. A compelling exploration of technology's transformative power.

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Cover of Armada
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Armada

Ernest Cline

Another novel by Ready Player One's author, exploring video game culture and alien invasion. The protagonist discovers that his favorite video game is actually a training simulation for real-world defense. Similar in style and tone to Ready Player One, it blends pop culture references with science fiction adventure. The book celebrates gaming culture and technological imagination.

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